AUTHOR

Joris Rotteveel

A portrait image of Joris Rotteveel.
GLAM man. Creative developer. Surfer dude.

Joris is all about the GLAM. That’s galleries, libraries, archives, and museums. Yep, it’s actually a sector. And, Joris is all over it. He’s worked on projects for Te Papa, He Tohu, and Auckland War Memorial.

Before joining Springload, Joris was Creative Developer and Technical Lead at Touchtech and prior to that spent five years as Resn’s Technical Lead. He has a BA in Business and IT Management and considered heading down that career path. But couldn’t imagine wearing a suit to work every day. He’s in good company.

One of those right-brain/left-brain geniuses, Joris loves creating products that are as delightful as they are easy to use. A family man, who loves to surf, Joris is a bit of an adventurer. Especially when it comes to food. He once ate worms in South Africa. Yep, worms. You read that right. Worms.

Generating pixels with code

Generating pixels with code

We've been hard at work on other lab projects so we decided to create a grid generator to automate the process of creating thumbnails for our blog posts.
Reducing the carbon footprint of your website from a FEDs perspective

Reducing the carbon footprint of your website from a FEDs perspective

Websites are becoming more sophisticated. Bigger infrastructures, more storage ability, and faster delivery methods often equal more electricity consumption, and a bigger carbon footprint. We’ve been researching ways to cut down a website’s carbon emissions.
Touchless: a new way to connect with museum interactives

Touchless: a new way to connect with museum interactives

Typically, when building interactive displays we have to solve many complex UX problems. In the wake of a global pandemic, there’s now a new challenge to consider — can interactive touchscreens cater to a COVID-19 conscious audience?
Plugins for Figma

Plugins for Figma

With our design team trying out Figma, we learned that Figma supports custom plugins. The Springlabs team got curious about how much work would be involved in creating one ourselves.